PENERAPAN MODEL PEMBELAJARAN KOOPERATIF JIGSAW DALAM MENINGKATAKAN HASIL BELAJAR LARI JARAK PENDEK SMPN 2 SEMARANG
Main Article Content
Abstract
Engaging in regular physical exercise is one of the key strategies to promote better health. Well-organized and thoughtfully planned physical education programs can enhance intellectual abilities, foster skills development and boost physical fitness. One common form of physical activity involving the legs is short-distance running. This research focused on assessing the implementation of the jigsaw cooperative learning model to enhance short-distance running skills among students at SMP Negeri 2 Semarang. Conducted as Classroom Action Research (CAR), the study targeted Grade VII students, with a sample of 32 participants from Class VIIC. The results revealed a significant improvement in students' short-distance running abilities after using the jigsaw learning model. During the pretest, 19 students (59.50%) did not meet the minimum competency standard, while 13 students (40.62%) achieved it. In contrast, the posttest results showed that only 5 students (15.62%) failed to meet the standard, whereas 28 students (84.37%) successfully achieved or surpassed the required level.
Article Details

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
References
Asmi, A., Neldi, H., & FIK-UNP, K. (2018). Meningkatkan Minat Belajar Siswa Dalam Pembelajaran Pendidikan Jasmani Olahraga Dan Kesehatan Melalui Metode Bermain Pada Kelas Viii-4 Sekolah Menengah Pertama Negeri 2 Batusangkar. Jurnal MensSana, 3(1), 33. https://doi.org/10.24036/jm.v3i1.64
Budi, N. (2024). Peningkatan Keterampilan Gerak Start Jongkok Melalui Pembelajaran Kooperatif Jigsaw Di Smpn 13 Penajam Paser Utara. Jurnal Kejora: Jurnal Kesehatan Jasmani Dan Olahraga, 9(April), 98–105.
Hamka. (2022). Meningkatkan Hasil Belajar Pjok Materi Lari Akselerasi Jarak Pendek 100 Meter Melalui Penerapan Pembelajaran Kooperatif Tipe Jigsaw Terhadap Siswa Kelas IX-3. Pendidikan, Jurnal Dasar, Pembelajaran Sekolah, 2(1). https://ojs.unm.ac.id/jppsd/index%0A
Hasanah, Z. (2021). Model Pembelajaran Kooperatif Dalam Menumbuhkan Keaktifan Belajar Siswa. Studi Kemahasiswaan, 1(1), 1–13.
Kanca, I. N. (2020). Kinerja Guru Pendidikan Jasmani Olahraga dan Kesehatan. Manajer Pendidikan, 10(5), 507–511.
Krisna, A., & Devi, A. Y. (2018). Efektivitas Bahan Ajar Berbasis Kearifan Lokal Dalam Model Pembelajaran Teknik Jigsaw Terhadap Keterampilan Menulis Deskripsi. Visipena Journal, 9(2), 385–395. https://doi.org/10.46244/visipena.v9i2.467
Lubis, N. A., & Harahap, H. (2016). Pembelajaran Kooperatif Tipe Jigsaw. Jurnal As-Salam, 1(1), 96–102.
Siregar, I. (2023). Meningkatkan Hasil Belajar Lari Jarak Pendek ( Sprint ) Melalui Penerapan Model Permainan ( Games ) Improving Learning Results for Short Distance Running ( Sprint ) Through the Application of Game Models ( Games ). Jurnal Ilmiah STOK Bina Guna Medan, 11 (2), 255–263.
Syamsul Taufik, M. (2018). Meningkatkan Teknik Dasar Dribbling Sepakbola Melalui Modifikasi Permainan. Maenpo, 8(1), 26. https://doi.org/10.35194/jm.v8i1.914
Wijaya, D. H., Hudah, M., & Kresnapati, P. (2021). Tingkat Kebugaran Jasmani Pada Santri Putra Usia 12 - 16 Tahun di Pondok Pesantren Addainuriyah 2 Pedurungan Semarang. Journal of Physical Activity and Sports (JPAS), 2(1), 29–37. https://doi.org/10.53869/jpas.v2i1.73